in development

another universe heard from

Here’s a fun place to visit:

place1

As in the previous post, it’s a no-interpolation scalar field. However, this one is continuous, making normal vectors easier to calculate.

var field = function(x, y, z) {
	var a = 2 * Math.cos(1.2 * x);
	var b = 2 * Math.cos(0.7 * y);
	var c = 2 * Math.cos(1.3 * z);
	
	return (Math.sin(x + y + a) + Math.sin(y + z + b) + Math.sin(z + x + c)) / 3;
};

Changing the constants in the first three lines will create all sorts of wacky alternate realities.