in development

pavo has escaped

If you look to the sidebar, you’ll see a new item. Yes, pavo is complete.

So, what the hell is it? I had originally planned it as an RPG, but it didn’t want to go that way. Instead, it’s become an experiment in interactive fiction. The scope is not as large as I had originally planned, in either physical or narrative space. I did have the option of expanding it, but it’s spawned a lot of new ideas that I wanted to work on, so I felt the best thing to do was find a good stopping point and wrap it up.

It’s been tested on Chrome and Firefox under Windows and Linux. I have noticed an odd bug in FF/Windows (and nowhere else) where the game space stops redrawing if the window is resized. I will be looking at that. If you notice anything else, please drop me a line.

Oh, and I’ll be posting the source code on github today as well.