in development

work in progress still in progress

“Major coding has been completed.” I so want that on a t-shirt, or a gravestone. It seems that in the last week I’ve completely rewritten the dialogue code several times as my ideas change.

I do have strong ideas about how I want the player to interact with pavo and what I want to be going on underneath. I’m trying out some models that I’ve had over the last couple of years regarding how dialogue, and by extension storytelling, can work. I’ll cover that in more detail once the game’s released. For now, the work continues. I’m not moving the release date out of its somewhat vague “mid-January” area just yet.

Happy? New! Year.