in development

pavo, updated

Major coding has been completed on pavo, and I’m just now writing the script. It’s coming along nicely, but I’m certain the game won’t be available until mid-January. I may be posting a few choice excerpts between now and then, either to here or Twitter. In the meantime, here’s a screen shot of the new dialogue, er, dialog.

It’s running from a test script at the moment.

The actual game is in English, I promise.